The impact of neuroticism on leisure satisfaction: Online game application
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Cite this article:
Tu, H.-J. (.,
Chen, L. S.-L.,
Wang, M. C.-H., &
Lin, J. Y.-C.
(2007). The impact of neuroticism on leisure satisfaction: Online game application.
Social Behavior and Personality: An international journal,
35(10),
1399-1404.
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This study was designed to uncover the impact of neuroticism on leisure satisfaction based on online games in Taiwan, the country that has the second largest online game-playing market in the world. A systematic sampling produced 500 usable questionnaires for the final data analysis. The findings indicate a negative relationship between neuroticism and leisure satisfaction. This research therefore provides evidence that overall leisure satisfaction decreases in persons with a greater neuroticism tendency.
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